Oil Income: Check the Rig, Truck and Road Home
Trace the physical oil-delivery chain and compare roads, bridges, engineers and towns before mistaking a captured source for completed income.
FAQ
Does capturing a rig mean income has arrived?
What can engineers change?
What do garrisoned towns do?
Why is holding a rig not the whole income chain?
The resource still has a journey to complete. The official description presents oil as the only money and describes rigs, trucks and roads carrying it home. It names shooting trucks, cutting roads and blowing bridges as ways to stop enemy oil arriving. A source marker alone is not a completed delivery.

This reading diagram summarizes published relationships. It does not show a verified dispatch menu, travel speed or income formula.
Which segment should I inspect first?
Follow the route instead of guessing a hidden production penalty. This is an editorial diagnosis checklist for the published physical-delivery model, not proof of automatic truck behavior in every Demo build.
| Segment | Useful question | Do not assume |
|---|---|---|
| Rig | Do I hold the source I rely on? | A nearby victory captured every object. |
| Truck | Can I see what happened to the vehicle? | Source ownership means delivered oil. |
| Road or bridge | Is the route intact and defended? | A broken crossing always has an automatic bypass. |
| Base | Has the transport actually reached home? | Oil appears remotely just because the rig is held. |
If trucks are repeatedly destroyed, capturing more rigs may leave the same bottleneck. More troops at the source do not themselves repair a broken road. Watch what actually fails before deciding what to protect.
How do engineers and towns support the route?
The store names engineers cutting roads, bringing down bridges, digging trenches, blowing dams and fixing your own infrastructure. Before sabotage, consider which connection you depend on as well as the enemy’s. These are planning checks, not verified clicks, costs or automatic repair rules.
Garrisoned towns are described as mending vehicles and making unit production faster. Inspect the actual town state rather than assuming a repair radius, required troop count or multiplier.
What counts as progress or a useful failure report?
Check whether the intended transport gets home and delivery progresses, not merely whether another truck exists. Automatic dispatch, pathfinding rules, alternate-route selection and exact extraction rates remain unverified. Record the source, vehicle, damaged connection, destination and Demo version if behavior seems wrong.
Use scouting and old sightings when the road ahead is no longer visible. For orders, compare dated control reports. If unlimited oil disappeared, read the removed-menu answer rather than treating it as an economy unlock.
Checked November 10, 2026 from the official store. The Demo and full-game boundary still applies: no claim is made that every advertised unit is unlocked or that we played this route.
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